If players are having difficulty finding a specific contract, try zooming out and searching in another part of the map – there are occasionally only one or two instances of a specific contract on a deployment. Hovering over the blue indicator will also give players a visual confirmation of the name of a contract. Keep in mind that contracts attempted in higher tier areas will increase in difficulty. In addition to the increased threat of the environment in these areas, it is highly recommended that players get familiar with a contract in the Tier I threat zone prior to attempting them in a higher t
Players will also find that when aiming down sights, the auto-aim will line up the sight of a weapon with a target’s head rather than center mass. Players will need to have the aim assist settings enabled to take advantage of this eff
After acquiring the Spore Control contract phone , navigate to the marked infested area. There will be six spores in the area that players will need to destroy while fighting off the hordes – players will not be able to destroy the spores until an inhibitor is deployed nearby to minimize the aether protecting the spores and destroy the outer protective shell. Make way to the marked toolbox, typically in the center of the spore-infested area , to find the inhibit
If players have enough acquisitions or schematics at their disposal in the pre-FPS Game Beginner guide lobby, elect to take a brain rot or shatter blast ammo mod into the deployment zone. Shatter blast is useful when dealing with shocktroopers and armored grunts , with the blast radius capable of breaking the armor of multiple mercenaries at a time if they are in proximity. Brain rot is incredibly useful when dealing with mercenaries, as turning a zombie to aid in the fight against the Terminus forces can be the damage or distraction players need to easily eliminate all enemies . While there is no way for players to order a zombie to attack the mercenaries explicitly, when fighting the mercenaries defending the extractors, if a straggling zombie wanders over to attack players, if that zombie is turned he will charge the Terminus defense, giving players an opportunity to charge and flank the enemies and gain access to the extrac
Players will have a moment to catch their breath prior to beginning the transmission . They should take this time to get a feel for the surrounding area, identify where enemy forces will approach and attack from, and possibly set up traps and defenses to help eradicate the assailing forces. Players will face several waves of mercenaries over the three minutes it will take for the transmission to complete, so be geared up for a fight. Once the transmission is finalized, the contract will complete, although the mercenaries will not be immediately eradicated like zombies are in other contract. Be sure to take out all Terminus forces before attempting to claim items from the Reward R
The best of these sections takes place during the mission, “Betting Against The House”, in which players are tasked with searching the airport for Riley. After finding him, however, players must escape in a helicopter piloted by Riley. Throughout the escape, players must mow down various enemies as the iconic “Ride Of The Valkyries” plays, resulting in a dramatic seque
Once escorted to the Test Site, interact with the Neutralizer to begin charging it up. Players will have to hold the area and defend the Neutralizer while it charges , a process that takes approximately 90 seconds. Once players activate the Neutralizer, a Mega Abomination will spawn and begin attempting to destroy all players and prevent the Neutralizer from destroying the nearby aetherium crystals . Players do not need to destroy the Mega Abomination, and they simply survive long enough to activate the Neutralizer and end the miss
Towards the end of the escort process, players will have to take the Neutralizer through a mercenary camp that is heavily guarded – watch for the chainlink fenced area and, as the Neutralizer approaches, drop the mercenaries in the area as quickly as possible . The Neutralizer will quickly turn and navigate away from the camp, but players can be quickly downed by the mercenaries if players fail to reduce the number of shooting enem
After the Neutralizer charges for 90 seconds, players will receive a notice to detonate the device – watch for the mission tag on the upper left of the HUD to change from Defend the Neutralizer to Detonate the Neutralizer. Once the device is ready, approach it and interact to detonate the charge and destroy the crystals in the surrounding a
If running from the Mega Abomination, players will mostly need to worry about the Abomination’s lightning attack. With the Stamin-Up perk , players will be able to keep a good distance away from the Abomination, even if it temporarily closes the gap with its charge attack. Despite this, the lightning attack cannot be outrun and can be fatal, so players will want to position an obstacle between them and the Abomination when it stops to line up its lightning blast. While running from the monster, take a big circle around the trees and crystals, all of which make great obstacles against the lightning . If players do not have any Cymbal Monkeys or Kazimir Devices to quickly drop the horde when the Neutralizer gets swarmed, players will need to make an active effort to take out as many zombies as possible when running from the Abomination in a direction that has a line of sight of the Neutralizer. Do not tunnel focus on killing zombies, as pausing to shoot for too long will allow the Abomination to completely close the gap and begin stomping on players (literal